(broken) texture loading
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#include <GL/glew.h>
|
||||
#include <iostream>
|
||||
|
||||
#include "headers/display.h"
|
||||
#include "display.h"
|
||||
|
||||
Display::Display(int width, int height, const std::string& title) {
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
|
||||
Reference in New Issue
Block a user