Improved entity class

This commit is contained in:
plane000
2018-09-28 20:01:32 +01:00
parent 08a93a0901
commit 42b17bfc23
12 changed files with 227 additions and 53 deletions

View File

@@ -8,13 +8,18 @@
int main(int argc, char** argv) {
Game game("Crumpet engine", SCREEN_WIDTH, SCREEN_HEIGHT, 0, 60);
Entity mario("mario", game.SDLRenderer, EntityType::MODE_TEXTURE);
mario.LoadTexture("/resources/mario.png");
Entity box("box", game.SDLRenderer, EntityType::MODE_POLYGON);
while (!game.IsDisplayClosed()) {
game.PollEvents();
game.UpdateDisplay();
game.RenderClear();
game.RenderEntity(&mario);
game.RenderUpdate();
}
return 0;