From 7e259e4a02fccd5278a7164a59e95c11d0197b8a Mon Sep 17 00:00:00 2001 From: Ben Date: Tue, 9 Oct 2018 16:39:14 +0100 Subject: [PATCH] Updated TODO.txt with new developments --- TODO.txt | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/TODO.txt b/TODO.txt index d9b75ef..1a53b64 100644 --- a/TODO.txt +++ b/TODO.txt @@ -1,8 +1,12 @@ CURRENT TODO LIST FOR THE DEVELOPMENT OF THE CRUMPET GAME ENGINE +x -> complete +- -> depreciated / not doing +? -> in development + [ ] Fix entity / sprite resizing -[ ] Add sprite methods to entity -[ ] Remove member initialization lists from Sprite and Entity, use Vec2* instead +[x] Add sprite methods to entity +[x] Remove member initialization lists from Sprite and Entity, use Vec2* instead [ ] Logger class [ ] Maybe use preprocessor statements [ ] Time and other useful logging methods @@ -15,11 +19,11 @@ CURRENT TODO LIST FOR THE DEVELOPMENT OF THE CRUMPET GAME ENGINE [x] Setposition and translate methods [x] Intersects, contains methods [x] x,y,w,h properties - [ ] Switch other classes to use this instead of SDL_Rect* and make sure to update the render pipeline + [x] Switch other classes to use this instead of SDL_Rect* and make sure to update the render pipeline [x] Center point [-] Maybe a point class - used Vec2* [ ] Game camera class and redo rendering pipeline - [ ] Add rotation and flipping for entities and sprites + [?] Add rotation and flipping for entities and sprites [x] Camera class [ ] Make the camera class control the rendering of the active scene [ ] Game coordinate system