diff --git a/src/crumpet-engine/entitymanager/entity.h b/src/crumpet-engine/entitymanager/entity.h new file mode 100644 index 0000000..3db9c22 --- /dev/null +++ b/src/crumpet-engine/entitymanager/entity.h @@ -0,0 +1,7 @@ +#pragma once + +#include "entitybase.h" + +class Entity : public EntityBase { + +}; diff --git a/src/crumpet-engine/entitymanager/entitybase.cpp b/src/crumpet-engine/entitymanager/entitybase.cpp new file mode 100644 index 0000000..48cc4ec --- /dev/null +++ b/src/crumpet-engine/entitymanager/entitybase.cpp @@ -0,0 +1 @@ +#include "entitybase.h" diff --git a/src/crumpet-engine/entitymanager/entitybase.h b/src/crumpet-engine/entitymanager/entitybase.h new file mode 100644 index 0000000..20d4d3e --- /dev/null +++ b/src/crumpet-engine/entitymanager/entitybase.h @@ -0,0 +1,5 @@ +#pragma once + +class EntityBase { + +}; diff --git a/src/crumpet-engine/entitymanager/entitymanager.cpp b/src/crumpet-engine/entitymanager/entitymanager.cpp new file mode 100644 index 0000000..9f87137 --- /dev/null +++ b/src/crumpet-engine/entitymanager/entitymanager.cpp @@ -0,0 +1,2 @@ +#include "entitymanager.h" + diff --git a/src/crumpet-engine/entitymanager/entitymanager.h b/src/crumpet-engine/entitymanager/entitymanager.h new file mode 100644 index 0000000..3be1dbf --- /dev/null +++ b/src/crumpet-engine/entitymanager/entitymanager.h @@ -0,0 +1,5 @@ +#pragma once + +class EntityManager { + +}; diff --git a/src/crumpet-engine/game.h b/src/crumpet-engine/game.h index d5dcbfe..7d14e60 100644 --- a/src/crumpet-engine/game.h +++ b/src/crumpet-engine/game.h @@ -18,7 +18,6 @@ public: Renderer renderer; Input input; - // Input instance // Entity list <- Renderer renders from this // Camera list and switching and adding