Switched around the texutre manager a bit internally, functions the same but it uses a Texture struct now
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3
TODO.txt
3
TODO.txt
@@ -16,6 +16,9 @@ x -> complete
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[x] Dot product
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[x] Cross product (3d)
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[ ] Other functions for max, min, magnitude, unitvec all that
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[ ] Resource management
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[ ] Texture map class, owned by entity, stores texture references from the textrue manager
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[ ] Sound at some point
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[ ] Entity system
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[ ] Entity manager
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[ ] Ability to make entities and manage textures between them
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