From d77bed5c5abd55f37a1897166ee80e2b79da1e5f Mon Sep 17 00:00:00 2001 From: plane000 Date: Sat, 6 Oct 2018 16:59:05 +0100 Subject: [PATCH] nmuch --- TODO.txt | 1 - crumpet-engine/entity.cpp | 10 +++++----- crumpet-engine/logger.cpp | 9 --------- crumpet-engine/logger.h | 8 -------- 4 files changed, 5 insertions(+), 23 deletions(-) delete mode 100644 crumpet-engine/logger.cpp delete mode 100644 crumpet-engine/logger.h diff --git a/TODO.txt b/TODO.txt index 091ed25..d9b75ef 100644 --- a/TODO.txt +++ b/TODO.txt @@ -22,7 +22,6 @@ CURRENT TODO LIST FOR THE DEVELOPMENT OF THE CRUMPET GAME ENGINE [ ] Add rotation and flipping for entities and sprites [x] Camera class [ ] Make the camera class control the rendering of the active scene - [ ] Change every class / constructor to use vector pointers and remove the initalization lists [ ] Game coordinate system [ ] Render to GameWorld coordinates instead of screen coordinates [ ] Each entity and sprite should store a reference to Camera diff --git a/crumpet-engine/entity.cpp b/crumpet-engine/entity.cpp index 2514e39..4e8e265 100644 --- a/crumpet-engine/entity.cpp +++ b/crumpet-engine/entity.cpp @@ -13,11 +13,11 @@ Entity::Entity(std::string name, SDL_Renderer* SDLRenderer) } Entity::Entity(std::string name, SDL_Renderer* SDLRenderer, PolyDrawType drawType) - : m_rectPos(0, 0), - m_rectSize(0, 0), - m_col(0, 0, 0, 0), - Pos(0, 0), - Size(0, 0) { + : m_rectPos(0, 0) + , m_rectSize(0, 0) + , m_col(0, 0, 0, 0) + , Pos(0, 0) + , Size(0, 0) { this->m_name = name; this->m_SDLRenderer = SDLRenderer; diff --git a/crumpet-engine/logger.cpp b/crumpet-engine/logger.cpp deleted file mode 100644 index 7459c14..0000000 --- a/crumpet-engine/logger.cpp +++ /dev/null @@ -1,9 +0,0 @@ -#include "logger.h" - -Logger::Logger() { - -} - -Logger::~Logger() { - -} diff --git a/crumpet-engine/logger.h b/crumpet-engine/logger.h deleted file mode 100644 index 8e53f7d..0000000 --- a/crumpet-engine/logger.h +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once - -class Logger { -public: - Logger(); - virtual ~Logger(); -}; -