# version cmake_minimum_required(VERSION 3.7) project(crumpet-engine) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} CMakeModules/) cmake_policy(SET CMP0037 OLD) set(EXEName crumpet-engine) set(BuildDIR bin) set(SrcDIR src) set(EngineDIR ${SrcDIR}/crumpet-engine) if (WIN32) set(SDL2_PATH E:/Games/Librarys/SDL2-2.0.8) set(SDL2_INCLUDE_DIR E:/Games/Librarys/SDL2-2.0.8/include) set(SDL2_LIBRARY E:/Games/Librarys/SDL2-2.0.8/lib/x64) set(SDL2_IMAGE_INCLUDE_DIR E:/Games/Librarys/SDL2_image-2.0.4/VisualC/external/include) set(SDL2_IMAGE_LIBRARY E:/Games/Librarys/SDL2_image-2.0.4/VisualC/external/lib/x64) endif (WIN32) if (UNIX) find_package(SDL2 REQUIRED) find_package(SDL2_image REQUIRED) find_package(PNG REQUIRED) endif (UNIX) include_directories(${BuildDIR}/ ${SDL2_INCLUDE_DIR} ${SDL2_IMAGE_INCLUDE_DIR} include/ ) file(GLOB_RECURSE SourceFiles ${SrcDIR}/* ${EngineDIR}/* ${EngineDIR}/input/* ${EngineDIR}/renderengine/* ${EngineDIR}/resourcemanager/* ${EngineDIR}/entitymanager/* ) add_executable(${BuildDIR}/${EXEName} ${SourceFiles}) set_target_properties(${BuildDIR}/${EXEName} PROPERTIES CXX_STANDARD 17 CXX_EXTENSIONS OFF ) target_link_libraries(${BuildDIR}/${EXEName} SDL2 SDL2_image PNG::PNG )