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crumpet-engine/TODO.txt
2018-10-04 16:39:57 +01:00

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CURRENT TODO LIST FOR THE DEVELOPMENT OF THE CRUMPET GAME ENGINE
[ ] Fix entity / sprite resizing
[ ] Add sprite methods to entity
[ ] Game camera class and redo rendering pipeline
[ ] Add rotation and flipping for entities and sprites
[x] Camera class
[ ] Make the camera class control the rendering of the active scene
[ ] Change every class to use vector pointers and remove the initalization lists
[ ] Game coordinate system
[ ] Render to GameWorld coordinates instead of screen coordinates
[ ] Each entity and sprite should store a reference to Camera
[ ] GameWorld class with coordinate system
[ ] Switch between camera modes on GameWorld
[ ] Multiple scenes stored as levels
[ ] UI and HUD (maybe later tho)
[ ] Framerate
[ ] Cap framerate
[ ] Calculate framerate