Files
crumpet-engine/OpenGL/main.cpp

34 lines
564 B
C++

#include <iostream>
#include <GL/glew.h>
#include "headers/display.h"
#include "headers/mesh.h"
#include "headers/shader.h"
#undef main
int main(int argc, char** argv) {
Display display(800, 600, "Crumpet Engine");
glClearColor(0.1f, 0.45f, 0.9f, 1.0f);
GLfloat vertices[] = {
-0.5f, -0.5f, 0.0f,
0.5f, -0.5f, 0.0f,
0.0f, 0.5f, 0.0f
};
Mesh mesh(vertices, sizeof(vertices) / sizeof(vertices[0]));
Shader shader;
while(!display.isClosed()) {
glClear(GL_COLOR_BUFFER_BIT);
shader.Bind();
mesh.Draw();
display.Update();
}
return 0;
}