Files
crumpet-engine/crumpet-engine/Game.cpp

21 lines
454 B
C++

#include "game.h"
Game::Game(std::string title, int width, int height, int targetFramerate, int targetUpdaterate)
: Renderer(title, width, height, targetFramerate) {
this->TargetMsPerFrame = targetFramerate;
this->TargetMsPerUpdate = targetUpdaterate;
std::cout << "Engine initialized" << std::endl;
}
void Game::PollEvents() {
while (SDL_PollEvent(&m_event) != 0)
if (m_event.type == SDL_QUIT)
this->CloseDisplay();
}
Game::~Game() {
}