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crumpet-engine/OpenGL/OpenGL.vcxproj.filters

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1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="display.cpp" />
<ClCompile Include="mesh.cpp" />
<ClCompile Include="shader.cpp" />
<<<<<<< HEAD
=======
<ClCompile Include="stb_image.c">
<Filter>helpers</Filter>
</ClCompile>
>>>>>>> 11f63887e9573415f2ed2fed84986ab4c4bd0b4f
<ClCompile Include="texture.cpp" />
</ItemGroup>
<ItemGroup>
<Filter Include="headers">
<UniqueIdentifier>{3e9ef4e5-bcd4-4161-8243-90e67d85dc43}</UniqueIdentifier>
</Filter>
<Filter Include="helpers">
<UniqueIdentifier>{3b3efd97-0e64-421a-b292-4d37dfc52e96}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="mesh.h">
<Filter>headers</Filter>
</ClInclude>
<ClInclude Include="display.h">
<Filter>headers</Filter>
</ClInclude>
<ClInclude Include="shader.h">
<Filter>headers</Filter>
</ClInclude>
<ClInclude Include="texture.h">
<Filter>headers</Filter>
</ClInclude>
<ClInclude Include="stb_image.h">
<Filter>helpers</Filter>
</ClInclude>
</ItemGroup>
</Project>