Files
crumpet-engine/OpenGL/headers/display.h

20 lines
277 B
C++

#pragma once
#include <sdl2/SDL.h>
#include <string>
class Display {
public:
Display(int width, int height, const std::string& title);
void Update();
bool isClosed();
virtual ~Display();
private:
SDL_Window* m_window;
SDL_GLContext m_glContext;
bool m_isClosed;
};