Changed clang format to new agreement
This commit is contained in:
committed by
borgmanJeremy
parent
2cbccc3d0a
commit
0d5386edd4
@@ -25,102 +25,94 @@
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FlameshotDBusAdapter::FlameshotDBusAdapter(QObject* parent)
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: QDBusAbstractAdaptor(parent)
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{
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auto controller = Controller::getInstance();
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connect(controller,
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&Controller::captureFailed,
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this,
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&FlameshotDBusAdapter::captureFailed);
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connect(controller,
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&Controller::captureTaken,
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this,
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&FlameshotDBusAdapter::handleCaptureTaken);
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auto controller = Controller::getInstance();
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connect(controller,
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&Controller::captureFailed,
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this,
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&FlameshotDBusAdapter::captureFailed);
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connect(controller,
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&Controller::captureTaken,
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this,
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&FlameshotDBusAdapter::handleCaptureTaken);
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}
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FlameshotDBusAdapter::~FlameshotDBusAdapter() {}
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void
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FlameshotDBusAdapter::graphicCapture(QString path, int delay, uint id)
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void FlameshotDBusAdapter::graphicCapture(QString path, int delay, uint id)
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{
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CaptureRequest req(CaptureRequest::GRAPHICAL_MODE, delay, path);
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// if (toClipboard) {
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// req.addTask(CaptureRequest::CLIPBOARD_SAVE_TASK);
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// }
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req.setStaticID(id);
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Controller::getInstance()->requestCapture(req);
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CaptureRequest req(CaptureRequest::GRAPHICAL_MODE, delay, path);
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// if (toClipboard) {
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// req.addTask(CaptureRequest::CLIPBOARD_SAVE_TASK);
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// }
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req.setStaticID(id);
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Controller::getInstance()->requestCapture(req);
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}
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void
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FlameshotDBusAdapter::fullScreen(QString path,
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bool toClipboard,
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int delay,
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uint id)
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void FlameshotDBusAdapter::fullScreen(QString path,
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bool toClipboard,
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int delay,
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uint id)
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{
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CaptureRequest req(CaptureRequest::FULLSCREEN_MODE, delay, path);
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if (toClipboard) {
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req.addTask(CaptureRequest::CLIPBOARD_SAVE_TASK);
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}
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if (!path.isEmpty()) {
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req.addTask(CaptureRequest::FILESYSTEM_SAVE_TASK);
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}
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req.setStaticID(id);
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Controller::getInstance()->requestCapture(req);
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CaptureRequest req(CaptureRequest::FULLSCREEN_MODE, delay, path);
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if (toClipboard) {
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req.addTask(CaptureRequest::CLIPBOARD_SAVE_TASK);
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}
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if (!path.isEmpty()) {
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req.addTask(CaptureRequest::FILESYSTEM_SAVE_TASK);
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}
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req.setStaticID(id);
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Controller::getInstance()->requestCapture(req);
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}
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void
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FlameshotDBusAdapter::openLauncher()
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void FlameshotDBusAdapter::openLauncher()
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{
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Controller::getInstance()->openLauncherWindow();
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Controller::getInstance()->openLauncherWindow();
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}
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void
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FlameshotDBusAdapter::captureScreen(int number,
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QString path,
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bool toClipboard,
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int delay,
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uint id)
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void FlameshotDBusAdapter::captureScreen(int number,
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QString path,
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bool toClipboard,
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int delay,
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uint id)
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{
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CaptureRequest req(CaptureRequest::SCREEN_MODE, delay, path, number);
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if (toClipboard) {
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req.addTask(CaptureRequest::CLIPBOARD_SAVE_TASK);
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}
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if (!path.isEmpty()) {
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req.addTask(CaptureRequest::FILESYSTEM_SAVE_TASK);
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}
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req.setStaticID(id);
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Controller::getInstance()->requestCapture(req);
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CaptureRequest req(CaptureRequest::SCREEN_MODE, delay, path, number);
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if (toClipboard) {
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req.addTask(CaptureRequest::CLIPBOARD_SAVE_TASK);
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}
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if (!path.isEmpty()) {
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req.addTask(CaptureRequest::FILESYSTEM_SAVE_TASK);
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}
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req.setStaticID(id);
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Controller::getInstance()->requestCapture(req);
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}
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void
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FlameshotDBusAdapter::openConfig()
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void FlameshotDBusAdapter::openConfig()
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{
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Controller::getInstance()->openConfigWindow();
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Controller::getInstance()->openConfigWindow();
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}
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void
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FlameshotDBusAdapter::trayIconEnabled(bool enabled)
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void FlameshotDBusAdapter::trayIconEnabled(bool enabled)
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{
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auto controller = Controller::getInstance();
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if (enabled) {
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controller->enableTrayIcon();
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} else {
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controller->disableTrayIcon();
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}
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auto controller = Controller::getInstance();
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if (enabled) {
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controller->enableTrayIcon();
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} else {
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controller->disableTrayIcon();
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}
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}
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void
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FlameshotDBusAdapter::autostartEnabled(bool enabled)
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void FlameshotDBusAdapter::autostartEnabled(bool enabled)
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{
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ConfigHandler().setStartupLaunch(enabled);
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auto controller = Controller::getInstance();
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// Autostart is not saved in a .ini file, requires manual update
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controller->updateConfigComponents();
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ConfigHandler().setStartupLaunch(enabled);
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auto controller = Controller::getInstance();
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// Autostart is not saved in a .ini file, requires manual update
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controller->updateConfigComponents();
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}
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void
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FlameshotDBusAdapter::handleCaptureTaken(uint id, const QPixmap& p)
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void FlameshotDBusAdapter::handleCaptureTaken(uint id, const QPixmap& p)
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{
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QByteArray byteArray;
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QBuffer buffer(&byteArray);
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p.save(&buffer, "PNG");
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emit captureTaken(id, byteArray);
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QByteArray byteArray;
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QBuffer buffer(&byteArray);
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p.save(&buffer, "PNG");
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emit captureTaken(id, byteArray);
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}
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