Fix build
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96
src/widgets/loadspinner.cpp
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96
src/widgets/loadspinner.cpp
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// Copyright(c) 2017-2018 Alejandro Sirgo Rica & Contributors
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//
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// This file is part of Flameshot.
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//
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// Flameshot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Flameshot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
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#include "loadspinner.h"
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#include <QPaintEvent>
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#include <QPainter>
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#include <QTimer>
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#include <QApplication>
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#define OFFSET 5
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LoadSpinner::LoadSpinner(QWidget *parent) :
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QWidget(parent), m_startAngle(0), m_span(0), m_growing(true)
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{
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setAttribute(Qt::WA_TranslucentBackground);
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const int size = QApplication::fontMetrics().height() * 8;
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setFixedSize(size, size);
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updateFrame();
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// init timer
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m_timer = new QTimer(this);
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connect(m_timer, SIGNAL(timeout()), this, SLOT(rotate()));
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m_timer->setInterval(30);
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}
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void LoadSpinner::setColor(const QColor &c) {
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m_color = c;
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}
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void LoadSpinner::setWidth(int w) {
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setFixedSize(w, w);
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updateFrame();
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}
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void LoadSpinner::setHeight(int h) {
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setFixedSize(h, h);
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updateFrame();
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}
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void LoadSpinner::start() {
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m_timer->start();
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}
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void LoadSpinner::stop() {
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m_timer->stop();
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}
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void LoadSpinner::paintEvent(QPaintEvent *) {
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing, true);
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auto pen = QPen(m_color);
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pen.setWidth(height()/10);
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painter.setPen(pen);
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painter.setOpacity(0.2);
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painter.drawArc(m_frame, 0, 5760);
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painter.setOpacity(1.0);
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painter.drawArc(m_frame, (m_startAngle * 16), (m_span * 16));
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}
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void LoadSpinner::rotate() {
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const int advance = 3;
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const int grow = 8;
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if (m_growing) {
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m_startAngle = (m_startAngle + advance) % 360;
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m_span += grow;
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if(m_span > 260) {
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m_growing = false;
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}
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} else {
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m_startAngle = (m_startAngle + grow) % 360;
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m_span = m_span + advance - grow;
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if(m_span < 10) {
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m_growing = true;
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}
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}
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update();
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}
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void LoadSpinner::updateFrame() {
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m_frame = QRect(OFFSET, OFFSET, width() - OFFSET*2, height() - OFFSET*2);
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}
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