Add basic logic in colorPicker
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@@ -53,8 +53,8 @@ namespace {
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CaptureWidget::CaptureWidget(QWidget *parent) :
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QWidget(parent), m_mouseOverHandle(0), m_mouseIsClicked(false),
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m_newSelection(false), m_grabbing(false), m_onButton(false),
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m_state(Button::Type::move) {
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m_rightClick(false), m_newSelection(false), m_grabbing(false),
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m_onButton(false), m_state(Button::Type::move) {
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setAttribute(Qt::WA_DeleteOnClose);
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// create selection handlers
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@@ -151,6 +151,8 @@ void CaptureWidget::paintEvent(QPaintEvent *) {
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void CaptureWidget::mousePressEvent(QMouseEvent *e) {
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if (e->button() == Qt::RightButton) {
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m_rightClick = true;
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setCursor(Qt::ArrowCursor);
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m_colorPicker->move(e->pos().x()-m_colorPicker->width()/2,
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e->pos().y()-m_colorPicker->height()/2);
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m_colorPicker->show();
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@@ -160,7 +162,8 @@ void CaptureWidget::mousePressEvent(QMouseEvent *e) {
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if (e->button() == Qt::LeftButton) {
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m_mouseIsClicked = true;
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if (m_state != Button::Type::move) {
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m_modifications.append(CaptureModification(m_state, e->pos()));
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m_modifications.append(CaptureModification(m_state, e->pos(),
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m_colorPicker->getDrawColor()));
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return;
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}
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m_dragStartPoint = e->pos();
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@@ -256,7 +259,10 @@ void CaptureWidget::mouseMoveEvent(QMouseEvent *e) {
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if (!found) {
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m_mouseOverHandle = 0;
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if (m_selection.contains(e->pos()) && !m_onButton &&
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if (m_rightClick) {
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setCursor(Qt::ArrowCursor);
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} else if (m_selection.contains(e->pos()) && !m_onButton &&
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m_state == Button::Type::move) {
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setCursor(Qt::OpenHandCursor);
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} else if (m_onButton) {
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@@ -283,6 +289,7 @@ void CaptureWidget::mouseMoveEvent(QMouseEvent *e) {
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void CaptureWidget::mouseReleaseEvent(QMouseEvent *e) {
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if (e->button() == Qt::RightButton) {
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m_colorPicker->hide();
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m_rightClick = false;
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return;
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}
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