Add --raw flag
Updated dbus API. Now it sends a signal with every capture, it may be captureFailed or a captureTaken which contains the raw image bytes in png format. You have to add an id to the screenshot calls so it will be returned as a way to know the origin of the signal.
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@@ -61,9 +61,13 @@ void Controller::initDefaults() {
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}
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// creation of a new capture in GUI mode
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void Controller::createVisualCapture(const QString &forcedSavePath) {
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void Controller::createVisualCapture(const uint id, const QString &forcedSavePath) {
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if (!m_captureWindow) {
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m_captureWindow = new CaptureWidget(forcedSavePath);
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m_captureWindow = new CaptureWidget(id, forcedSavePath);
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connect(m_captureWindow, &CaptureWidget::captureFailed,
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this, &Controller::captureFailed);
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connect(m_captureWindow, &CaptureWidget::captureTaken,
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this, &Controller::captureTaken);
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m_captureWindow->showFullScreen();
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}
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}
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@@ -20,6 +20,7 @@
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#include <QObject>
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#include <QPointer>
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#include <QPixmap>
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class CaptureWidget;
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class ConfigWindow;
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@@ -35,8 +36,13 @@ public:
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Controller(const Controller&) = delete;
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void operator =(const Controller&) = delete;
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signals:
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void captureTaken(uint id, QByteArray p);
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void captureFailed(uint id);
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public slots:
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void createVisualCapture(const QString &forcedSavePath = QString());
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void createVisualCapture(const uint id = 0,
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const QString &forcedSavePath = QString());
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void openConfigWindow();
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void openInfoWindow();
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@@ -22,6 +22,7 @@
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#include "src/core/resourceexporter.h"
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#include <QTimer>
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#include <functional>
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#include <QBuffer>
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namespace {
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using std::function;
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@@ -41,33 +42,53 @@ namespace {
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FlameshotDBusAdapter::FlameshotDBusAdapter(QObject *parent)
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: QDBusAbstractAdaptor(parent)
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{
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auto controller = Controller::getInstance();
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connect(controller, &Controller::captureFailed,
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this, &FlameshotDBusAdapter::captureFailed);
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connect(controller, &Controller::captureTaken,
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this, &FlameshotDBusAdapter::captureTaken);
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}
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FlameshotDBusAdapter::~FlameshotDBusAdapter() {
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}
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void FlameshotDBusAdapter::graphicCapture(QString path, int delay) {
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void FlameshotDBusAdapter::graphicCapture(QString path, int delay, uint id) {
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auto controller = Controller::getInstance();
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auto f = [controller, path, this]() {
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controller->createVisualCapture(path);
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auto f = [controller, id, path, this]() {
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controller->createVisualCapture(id, path);
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};
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// QTimer::singleShot(delay, controller, f); // requires Qt 5.4
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doLater(delay, controller, f);
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}
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void FlameshotDBusAdapter::fullScreen(QString path, bool toClipboard, int delay) {
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auto f = [path, toClipboard, this]() {
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QPixmap p(ScreenGrabber().grabEntireDesktop());
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void FlameshotDBusAdapter::fullScreen(
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QString path, bool toClipboard, int delay, uint id)
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{
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auto f = [id, path, toClipboard, this]() {
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bool ok = true;
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QPixmap p(ScreenGrabber().grabEntireDesktop(ok));
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if (!ok) {
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// TODO notify
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Q_EMIT captureFailed(id);
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return;
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}
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if (!toClipboard && path.isEmpty()) {
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ResourceExporter().captureToFileUi(p);
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goto emit_signal;
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}
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if(toClipboard) {
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ResourceExporter().captureToClipboard(p);
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}
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if(path.isEmpty()) {
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ResourceExporter().captureToFileUi(p);
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} else {
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if(!path.isEmpty()) {
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ResourceExporter().captureToFile(p, path);
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}
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emit_signal:
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QByteArray byteArray;
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QBuffer buffer(&byteArray);
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p.save(&buffer, "PNG");
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Q_EMIT captureTaken(id, byteArray);
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};
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//QTimer::singleShot(delay, this, f); // // requires Qt 5.4
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doLater(delay, this, f);
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@@ -30,9 +30,13 @@ public:
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FlameshotDBusAdapter(QObject *parent = nullptr);
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virtual ~FlameshotDBusAdapter();
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signals:
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void captureTaken(uint id, QByteArray rawImage);
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void captureFailed(uint id);
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public slots:
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Q_NOREPLY void graphicCapture(QString path, int delay);
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Q_NOREPLY void fullScreen(QString path, bool toClipboard, int delay);
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Q_NOREPLY void graphicCapture(QString path, int delay, uint id);
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Q_NOREPLY void fullScreen(QString path, bool toClipboard, int delay, uint id);
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Q_NOREPLY void openConfig();
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Q_NOREPLY void trayIconEnabled(bool enabled);
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