// Copyright(c) 2017-2019 Alejandro Sirgo Rica & Contributors
//
// This file is part of Flameshot.
//
// Flameshot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Flameshot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Flameshot. If not, see .
// Based on https://stackoverflow.com/a/53135675/964478
#pragma once
#include "capture/capturebutton.h"
#include
class OrientablePushButton : public CaptureButton
{
Q_OBJECT
public:
enum Orientation
{
Horizontal,
VerticalTopToBottom,
VerticalBottomToTop
};
OrientablePushButton(QWidget* parent = nullptr);
OrientablePushButton(const QString& text, QWidget* parent = nullptr);
OrientablePushButton(const QIcon& icon,
const QString& text,
QWidget* parent = nullptr);
QSize sizeHint() const;
OrientablePushButton::Orientation orientation() const;
void setOrientation(const OrientablePushButton::Orientation& orientation);
protected:
void paintEvent(QPaintEvent* event);
private:
Orientation m_orientation = Horizontal;
};