// Copyright(c) 2017-2019 Alejandro Sirgo Rica & Contributors // // This file is part of Flameshot. // // Flameshot is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Flameshot is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Flameshot. If not, see . // Based on https://stackoverflow.com/a/53135675/964478 #pragma once #include "capture/capturebutton.h" #include class OrientablePushButton : public CaptureButton { Q_OBJECT public: enum Orientation { Horizontal, VerticalTopToBottom, VerticalBottomToTop }; OrientablePushButton(QWidget* parent = nullptr); OrientablePushButton(const QString& text, QWidget* parent = nullptr); OrientablePushButton(const QIcon& icon, const QString& text, QWidget* parent = nullptr); QSize sizeHint() const; OrientablePushButton::Orientation orientation() const; void setOrientation(const OrientablePushButton::Orientation& orientation); protected: void paintEvent(QPaintEvent* event); private: Orientation m_orientation = Horizontal; };