// Copyright 2017 Alejandro Sirgo Rica // // This file is part of Flameshot. // // Flameshot is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Flameshot is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Flameshot. If not, see . #include "flameshotdbusadapter.h" #include "src/utils/confighandler.h" #include FlameshotDBusAdapter::FlameshotDBusAdapter(Controller *parent) : QDBusAbstractAdaptor(parent) { } FlameshotDBusAdapter::~FlameshotDBusAdapter() { } Controller *FlameshotDBusAdapter::parent() const { return static_cast(QObject::parent()); } void FlameshotDBusAdapter::graphicCapture(QString path, int delay) { auto p = parent(); auto f = [p, path, this]() { p->createVisualCapture(path); }; QTimer::singleShot(delay, p, f); } void FlameshotDBusAdapter::fullScreen(QString path, bool toClipboard, int delay) { auto p = parent(); auto f = [p, path, toClipboard, this]() { p->saveScreenshot(path, toClipboard); }; QTimer::singleShot(delay, p, f); }