OpenImadeDenoiser

This commit is contained in:
Ben
2019-09-10 23:17:29 +01:00
parent fd1df30037
commit 3385ff54c4
9 changed files with 98 additions and 24 deletions

View File

@@ -2,8 +2,8 @@
#include "../src/inferno.hpp"
static const int width = 500;
static const int height = 500;
static const int width = 1010;
static const int height = 1010;
int main(int argc, char** argv) {
InfernoEngine inferno;
@@ -18,19 +18,42 @@ int main(int argc, char** argv) {
Scene* scene = new Scene(width, height);
scene->camera = new Camera(width, height);
Sphere sphere({ 0.0f, 0.0f, -20.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.5f));
scene->objects.push_back(&sphere);
scene->objects.push_back(new Sphere({ 35.0f, 26.0f, 25.0f }, 15.0f, new Material({ 1.0f, 1.0f, 1.0f }, 0.0f, 5.0f)));
scene->objects.push_back(new Sphere({-0.457001f, 0.19f, -3.53899f}, 0.02f, new Material({ 1.0f, 0.9f, 0.8f }, 0.0f, 500.0f)));
scene->objects.push_back(new Plane( { 0.0f, -1.0f, 0.0f }, { 0.0f, -1.0f, 0.0f }, new Material({ 0.847f, 0.792f, 0.658f }, 0.2f)));
Sphere sphere1({ 0.0f, 0.0f, -20.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.5f));
scene->objects.push_back(&sphere1);
Sphere sphere2({ -3.0f, 1.0f, -10.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.5f));
scene->objects.push_back(&sphere2);
Sphere sphere3({ 6.0f, 3.0f, -13.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.5f));
scene->objects.push_back(&sphere3);
Sphere sphere4({ -1.0f, 2.0f, -10.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.5f));
scene->objects.push_back(&sphere4);
Sphere sphere5({ 2.0f, 5.0f, -15.0f }, 1.0f, new Material({ 0.817f, 0.374, 0.574 }, 0.5f));
scene->objects.push_back(&sphere5);
Sphere light({ 35.0f, 56.0f, 25.0f }, 35.0f, new Material({ 1.0f, 1.0f, 1.0f }, 0.0f, 5.0f));
scene->objects.push_back(&light);
Plane plane({ 0.0f,-1.0f, 0.0f }, { 0.0f, -1.0f, 0.0f }, new Material({ 0.9f, 0.9f, 0.9f }, 0.0f));
scene->objects.push_back(&plane);
//scene->objects.push_back(new Sphere({ 35.0f, 26.0f, 25.0f }, 15.0f, new Material({ 1.0f, 1.0f, 1.0f }, 0.0f, 5.0f)));
//scene->objects.push_back(new Sphere({-0.457001f, 0.19f, -3.53899f}, 0.02f, new Material({ 1.0f, 0.9f, 0.8f }, 0.0f, 500.0f)));
//scene->objects.push_back(new Plane( { 0.0f, -1.0f, 0.0f }, { 0.0f, -1.0f, 0.0f }, new Material({ 0.847f, 0.792f, 0.658f }, 0.2f)));
// std::vector<Triangle*> tris = LoadTrianglesBasic("E://Projects//Inferno//resources//dragon-normals.obj", "E://Projects//Inferno//resources");
std::vector<Triangle*> tris = LoadTrianglesBasic("//home//ben//programming//inferno//resources//dragon-normals.obj", "//home//ben//programming//inferno//resources//resources");
Mesh* mesh1 = new Mesh(tris);
mesh1->Translate({ 0.2f, -1.04, -3.8f });
mesh1->Optimise();
scene->meshs.push_back(mesh1);
//std::vector<Triangle*> tris = LoadTrianglesBasic("//home//ben//programming//inferno//resources//dragon-normals.obj", "//home//ben//programming//inferno//resources//resources");
//Mesh* mesh1 = new Mesh(tris);
//mesh1->Translate({ 0.2f, -1.04, -3.8f });
//mesh1->Optimise();
//scene->meshs.push_back(mesh1);
inferno.SetScene(scene);