bugfixes
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@@ -29,7 +29,10 @@ void ProgressiveRenderer::Render() {
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// Update the camera
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m_scene->camera->Update();
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for (int x = 0; x < m_scene->w; x++)
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for (int y = 0; y < m_scene->h; y++) {
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}
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// Swap framebuffers
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m_interface->Update();
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