This commit is contained in:
Ben
2019-09-01 09:28:39 +01:00
parent 7d72dd95ed
commit 71ba640373
19 changed files with 159605 additions and 224388 deletions

View File

@@ -9,6 +9,7 @@
#include "../common.hpp"
#include "../pixel.hpp"
#include "../display/displayinterface.hpp"
#include "../display/framebuffer.hpp"
#include "../display/tonemapfb.hpp"
@@ -73,11 +74,9 @@ void ProgressiveRenderer::Input() {
}
ImGui::PlotLines("FrameTimes", FrameTimes.data(), FrameTimes.size(), 0, NULL, lower, upper, ImVec2(0, 40));
ImGui::BeginChild("Render Settings");
const char* renderItems[] = { "PathTrace", "Normals", "Path Length" };
ImGui::Combo("Render Mode", &m_renderModeSelected, renderItems, IM_ARRAYSIZE(renderItems));
m_engine->Mode = (RenderMode)m_renderModeSelected;
m_mode = (RenderMode)m_renderModeSelected;
const char* toneMapItems[] = { "Clamp", "Basic Tonemap" };
ImGui::Combo("ToneMap Mode", &m_toneMapModeSelected, toneMapItems, IM_ARRAYSIZE(toneMapItems));
@@ -85,12 +84,17 @@ void ProgressiveRenderer::Input() {
ImGui::SliderFloat("Gamma", &m_gamma, 1.0f, 3.0f);
m_interface->Framebuffer->Gamma = 1.0f / m_gamma;
ImGui::EndChild();
if (ImGui::Button("Save Image")) {
m_interface->Framebuffer->DumpToFile(m_imageSavePath);
std::cout << "Saved: " << m_imageSavePath << std::endl;
}
ImGui::End();
}
void ProgressiveRenderer::Render() {
m_threadPool->SetJobs(this, m_scene->w, m_scene->h);
m_engine->Mode = m_mode;
std::chrono::high_resolution_clock::time_point frameStartTime = std::chrono::high_resolution_clock::now();
std::chrono::high_resolution_clock::time_point frameEndTime;
@@ -99,6 +103,7 @@ void ProgressiveRenderer::Render() {
m_threadPool->Ready = true;
while (m_interface->Active) {
if (m_threadPool->CheckAllJobs()) {
m_engine->Mode = m_mode;
m_engine->PostProcess(m_threadPool->MappedThreadFrameBuffer->RenderTo, m_threadPool->MappedThreadFrameBuffer->ProcData, m_scene->w, m_scene->h);
if (m_engine->Mode != MODE_RENDER_NORMALS) {
@@ -108,7 +113,7 @@ void ProgressiveRenderer::Render() {
} else {
m_threadPool->MappedThreadFrameBuffer->ClampBasic(m_threadPool->ThreadFrameBuffer);
}
m_threadPool->MergeBuffers(m_interface->Framebuffer->Data, m_scene->w, m_scene->h);
m_threadPool->RunJobsAgain();