Tonemapping, gotta add colour grading

This commit is contained in:
Ben
2019-09-15 22:09:15 +01:00
parent c14ac13292
commit 8ba434e906
10 changed files with 129 additions and 53 deletions

View File

@@ -84,7 +84,7 @@ void ProgressiveRenderer::Input() {
ImGui::Combo("Render Mode", &m_renderModeSelected, renderItems, IM_ARRAYSIZE(renderItems));
m_mode = (RenderMode)m_renderModeSelected;
const char* toneMapItems[] = { "Clamp", "Basic Tonemap" };
const char* toneMapItems[] = { "Clamp", "Reinhard Tonamap", "Exponential Tonemap", "Basic Tonemap" };
ImGui::Combo("ToneMap Mode", &m_toneMapModeSelected, toneMapItems, IM_ARRAYSIZE(toneMapItems));
ImGui::SliderFloat("Gamma", &m_gamma, 1.0f, 4.0f);