Tonemapping

This commit is contained in:
Ben
2019-10-01 22:35:35 +01:00
parent ac344343de
commit a8dc75e46b
9 changed files with 213 additions and 151 deletions

View File

@@ -21,7 +21,7 @@ int main(int argc, char** argv) {
Sky* sky = new GradientSky({ 35.0f / 255.0f, 148.0f / 255.0f, 235.0f / 255.0f }, { 1.0f, 1.0f, 1.0f }, 5.0f);
scene->sky = sky;
scene->camera = new Camera(width, height);
scene->camera = new Camera(width, height);
//Sphere sphere1({ 1.3f, -0.8f, -5.0f }, 0.2f, new Material({ 0.817f, 0.374, 0.574 }));
//scene->objects.push_back(&sphere1);
@@ -41,8 +41,8 @@ int main(int argc, char** argv) {
inferno.SetScene(scene);
inferno.Ready();
inferno.Render();
inferno.Ready();
inferno.Render();
return 0;
}