Explicit threadpooling and framebuffers
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@@ -7,7 +7,7 @@ static const int height = 600;
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int main(int argc, char** argv) {
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InfernoEngine inferno;
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inferno.SetMode(MODE_PROGRESSIVE_GUI);
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inferno.SetMode(MODE_OPERATION_PROGRESSIVE_GUI);
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bool status = inferno.InitWindow(width, height);
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if (!status) {
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