we do a little wavefront obj loading
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@@ -1,10 +1,10 @@
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#include "inferno.hpp"
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#include "version.hpp"
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#include <version.hpp>
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#include "gui/layout.hpp"
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#include "gl.h"
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#include "spdlog/spdlog.h"
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#include <graphics.hpp>
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#include <spdlog/spdlog.h>
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#include <iostream>
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#include <memory>
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