based wtf
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@@ -12,9 +12,9 @@ std::unique_ptr<Camera> camera_create()
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{
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std::unique_ptr<Camera> camera = std::make_unique<Camera>();
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camera->_impl = std::make_unique<_CameraImpl>();
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camera->Viewports = std::make_shared<Viewports>();
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camera->Viewports->Raster = glm::ivec2(800, 600);
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camera->Viewports->Ray = glm::ivec2(800, 600);
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camera->Views = std::make_shared<Viewports>();
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camera->Views->Raster = glm::ivec2(800, 600);
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camera->Views->Ray = glm::ivec2(800, 600);
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camera->ProjectionMatrix = glm::perspective(
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glm::radians(camera->FOV),
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@@ -61,7 +61,7 @@ void camera_update(std::unique_ptr<Camera>& camera)
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camera->ViewMatrix = rotate * translate;
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camera->ProjectionMatrix = glm::perspective(
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glm::radians(camera->FOV),
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static_cast<float>(camera->Viewports->Raster.x) / static_cast<float>(camera->Viewports->Raster.y),
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static_cast<float>(camera->Views->Raster.x) / static_cast<float>(camera->Views->Raster.y),
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0.1f,
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1000.0f);
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@@ -108,7 +108,7 @@ glm::mat4 camera_get_look(std::unique_ptr<Camera>& camera)
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void raster_set_viewport(std::unique_ptr<Camera>& camera, glm::ivec2 viewport)
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{
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std::lock_guard<std::mutex> lock(camera->_impl->CamMutex);
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camera->Viewports->Raster = viewport;
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camera->Views->Raster = viewport;
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camera->ProjectionMatrix = glm::perspective(
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glm::radians(camera->FOV),
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static_cast<float>(viewport.x) / static_cast<float>(viewport.y),
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@@ -119,19 +119,19 @@ void raster_set_viewport(std::unique_ptr<Camera>& camera, glm::ivec2 viewport)
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glm::ivec2 raster_get_viewport(std::unique_ptr<Camera>& camera)
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{
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std::lock_guard<std::mutex> lock(camera->_impl->CamMutex);
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return camera->Viewports->Raster;
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return camera->Views->Raster;
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}
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void ray_set_viewport(std::unique_ptr<Camera>& camera, glm::ivec2 viewport)
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{
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std::lock_guard<std::mutex> lock(camera->_impl->CamMutex);
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camera->Viewports->Ray = viewport;
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camera->Views->Ray = viewport;
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}
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glm::ivec2 ray_get_viewport(std::unique_ptr<Camera>& camera)
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{
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std::lock_guard<std::mutex> lock(camera->_impl->CamMutex);
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return camera->Viewports->Ray;
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return camera->Views->Ray;
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}
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void camera_move(std::unique_ptr<Camera>& camera, uint8_t movement_delta)
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