saftey commit incase i fuck up making eveyrhing pointers

This commit is contained in:
Ben Kyd
2023-10-03 22:17:56 +01:00
parent 3a9a07005a
commit a21880ff63

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@@ -20,7 +20,7 @@ void scene_cleanup(std::unique_ptr<Scene>& scene)
void scene_add_object(std::unique_ptr<Scene>& scene, std::unique_ptr<SceneObject>& object)
{
scene->Objects.push_back(std::move(object));
scene->Objects.emplace_back(std::move(object));
scene->DidUpdate = true;
}