it just segfaults and does nothing else
git
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@@ -60,6 +60,10 @@ void setupGLFW(std::string title)
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glfwMakeContextCurrent(Window);
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gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
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glfwSwapInterval(1); // Enable vsync
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yolo::info("GLFW {} initialized", glfwGetVersionString());
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yolo::info("OpenGL {} initialized", glGetString(GL_VERSION));
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yolo::info("GLSL {} initialized", glGetString(GL_SHADING_LANGUAGE_VERSION));
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yolo::info("INFERNO HART Running on ", glGetString(GL_RENDERER));
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}
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void setupImGui()
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