Commit Graph

  • e22d070b16 FPS Mode (gamer moment) Ben Kyd 2022-10-25 23:43:11 +01:00
  • 670a2b3ca5 well that was largely irrelavent wasn't it Ben Kyd 2022-10-25 18:21:28 +01:00
  • 3117b087c2 callback calls the callback that's called by the callback calling callback Ben Kyd 2022-10-25 18:16:02 +01:00
  • ec69a90b29 lots of code for mesh management rendering and window input Ben Kyd 2022-10-25 17:59:22 +01:00
  • 0bdbd96c67 we do a little wavefront obj loading Ben Kyd 2022-10-25 16:27:12 +01:00
  • 85f21be30f add obj and also some more model stufffs Ben Kyd 2022-10-24 19:04:21 +01:00
  • 0521bb103d we do a little rasterising benkyd 2022-10-24 16:24:24 +01:00
  • fd864d8fc0 namespaces are bloat benkyd 2022-10-24 15:47:12 +01:00
  • dd6ab9be0d shouldn't have that Kyd 2022-10-24 14:58:18 +01:00
  • a2b6d0d4a7 Why is windows such a pain in the ASS Kyd 2022-10-24 14:56:09 +01:00
  • 15bf5e13b9 we do a little scene structuring Ben Kyd 2022-10-23 23:59:48 +01:00
  • 77c66a406c new default dock benkyd 2022-10-22 15:04:22 +01:00
  • 961b324bbf imgui flags benkyd 2022-10-21 22:29:50 +01:00
  • bdc6c5f62d DearImGui switch to docking branch benkyd 2022-10-21 22:10:53 +01:00
  • aa48380605 upgrade dearImgui benkyd 2022-10-21 22:09:46 +01:00
  • 2645f5e658 fleshing out the structure benkyd 2022-10-21 19:55:40 +01:00
  • 8c5f1bd757 accelerators can now be shared libraries and loaded at runtime benkyd 2022-10-21 14:28:23 +01:00
  • 3c2d9fdcc9 lots of Muon code but boilerplate benkyd 2022-10-20 14:29:07 +01:00
  • d365ee1962 HART BABYYY benkyd 2022-10-19 22:51:20 +01:00
  • 8e64398234 first commit benkyd 2022-10-19 22:22:46 +01:00