Refactor OpenGL bindings and clean up unused functions in lua.cpp and opengl.cpp

Update video texture reference in test.lua and enhance .gitignore for media files
This commit is contained in:
Diego Lopes
2026-03-21 12:06:16 -04:00
parent f60384c5c3
commit 47be135221
5 changed files with 30 additions and 156 deletions

View File

@@ -2,7 +2,7 @@ effect = nil
video = nil
function _create()
video = Texture.FromGStreamer("filesrc location=" .. Resolve("sunset.mkv"))
video = Texture.FromGStreamer("filesrc location=" .. Resolve("video.mkv"))
local fxSrc = [[uniform sampler2D uTexture;