Refactor OpenGL bindings and clean up unused functions in lua.cpp and opengl.cpp
Update video texture reference in test.lua and enhance .gitignore for media files
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@@ -2,7 +2,7 @@ effect = nil
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video = nil
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function _create()
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video = Texture.FromGStreamer("filesrc location=" .. Resolve("sunset.mkv"))
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video = Texture.FromGStreamer("filesrc location=" .. Resolve("video.mkv"))
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local fxSrc = [[uniform sampler2D uTexture;
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