Files
live-wallpaper/samples/simple.lua

21 lines
352 B
Lua

effect = nil
function _create()
local fxSrc = [[in vec2 vPosition;
void main() {
vec2 uv = vPosition * 0.5 + 0.5;
FragColor = vec4(uv, 0.5 + 0.5 * sin(uTime), 1.0);
}
]]
effect = Effect.new(fxSrc)
end
function _update(dt)
end
function _render()
gl.Clear(0, 0, 0, 1.0)
effect:Render()
end