- Introduced GStreamerTexture class for handling video frames. - Updated texture loading methods to include FromGStreamer. - Modified effect handling to support GStreamer textures. - Updated launch configuration and added new sample scripts.
29 lines
890 B
Plaintext
29 lines
890 B
Plaintext
{
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"rdocCaptureSettings": 1,
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"settings": {
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"autoStart": false,
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"commandLine": "/media/diego/Data/Projects/live-wallpaper/samples/test.lua",
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"environment": [
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],
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"executable": "/home/diego/Projects/live-wallpaper/build/live-wallpaper",
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"inject": false,
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"numQueuedFrames": 1,
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"options": {
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"allowFullscreen": true,
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"allowVSync": true,
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"apiValidation": false,
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"captureAllCmdLists": false,
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"captureCallstacks": false,
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"captureCallstacksOnlyDraws": false,
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"debugOutputMute": true,
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"delayForDebugger": 0,
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"hookIntoChildren": false,
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"refAllResources": false,
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"softMemoryLimit": 0,
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"verifyBufferAccess": false
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},
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"queuedFrameCap": 200,
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"workingDir": ""
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}
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}
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