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live-wallpaper/samples/font.otf
Diego Lopes 6200b74e77 Add OpenGL 4.6 backend for NanoVG
This commit introduces a new header file `nanovg_gl46.h` that implements
the NanoVG rendering context using OpenGL 4.6. The new backend utilizes
Direct State Access (DSA) functions, immutable texture storage, and
explicit layout qualifiers. It includes definitions for creating and
deleting the rendering context, as well as functions for handling images
with OpenGL 4.6.
2026-03-21 14:00:59 -04:00

65 KiB