Use the hop_limit field of MeshPacket to limit max delivery depth in

the mesh.
This commit is contained in:
geeksville
2020-05-18 17:35:23 -07:00
parent 53c3d9baa2
commit 26d3ef529e
9 changed files with 51 additions and 33 deletions

View File

@@ -285,6 +285,7 @@ MeshPacket *MeshService::allocForSending()
p->which_payload = MeshPacket_decoded_tag; // Assume payload is decoded at start.
p->from = nodeDB.getNodeNum();
p->to = NODENUM_BROADCAST;
p->hop_limit = HOP_MAX;
p->id = generatePacketId();
p->rx_time = getValidTime(); // Just in case we process the packet locally - make sure it has a valid timestamp