WIP state machine builds
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106
src/PowerFSM.cpp
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106
src/PowerFSM.cpp
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#include "sleep.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "configuration.h"
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#include "screen.h"
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#include "PowerFSM.h"
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static void sdsEnter()
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{
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/*
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// Don't deepsleep if we have USB power or if the user as pressed a button recently
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// !isUSBPowered <- doesn't work yet because the axp192 isn't letting the battery fully charge when we are awake - FIXME
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if (millis() - lastPressMs > radioConfig.preferences.mesh_sds_timeout_secs)
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{
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doDeepSleep(radioConfig.preferences.sds_secs);
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}
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*/
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doDeepSleep(radioConfig.preferences.sds_secs * 1000LL);
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}
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static void lsEnter()
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{
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/*
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// while we have bluetooth on, we can't do light sleep, but once off stay in light_sleep all the time
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// we will wake from light sleep on button press or interrupt from the RF95 radio
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if (!bluetoothOn && !is_screen_on() && service.radio.rf95.canSleep() && gps.canSleep())
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doLightSleep(radioConfig.preferences.ls_secs);
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else
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{
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delay(msecstosleep);
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} */
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doLightSleep(radioConfig.preferences.ls_secs * 1000LL);
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}
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static void lsIdle()
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{
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// FIXME - blink led when we occasionally wake from timer, then go back to light sleep
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}
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static void lsExit()
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{
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// nothing
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}
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static void nbEnter()
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{
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setBluetoothEnable(false);
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}
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static void darkEnter()
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{
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DEBUG_MSG("screen timeout, turn it off for now...\n");
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screen.setOn(true);
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}
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static void onEnter()
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{
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screen.setOn(true);
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setBluetoothEnable(true);
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}
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static void onExit()
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{
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screen.setOn(false);
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}
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static void wakeForPing()
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{
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}
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static void screenPress()
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{
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screen.onPress();
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}
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State stateSDS(sdsEnter, NULL, NULL);
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State stateLS(lsEnter, lsIdle, lsExit);
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State stateNB(nbEnter, NULL, NULL);
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State stateDARK(darkEnter, NULL, NULL);
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State stateON(onEnter, NULL, onExit);
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Fsm powerFSM(&stateDARK);
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void PowerFSM_setup()
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{
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powerFSM.add_transition(&stateDARK, &stateON, EVENT_BOOT, NULL);
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powerFSM.add_transition(&stateLS, &stateDARK, EVENT_WAKE_TIMER, wakeForPing);
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powerFSM.add_transition(&stateLS, &stateNB, EVENT_RECEIVED_PACKET, NULL);
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powerFSM.add_transition(&stateLS, &stateON, EVENT_PRESS, NULL);
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powerFSM.add_transition(&stateNB, &stateON, EVENT_PRESS, NULL);
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powerFSM.add_transition(&stateDARK, &stateON, EVENT_PRESS, NULL);
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powerFSM.add_transition(&stateON, &stateON, EVENT_PRESS, screenPress); // reenter On to restart our timers
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powerFSM.add_transition(&stateLS, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL);
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powerFSM.add_transition(&stateNB, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL);
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powerFSM.add_transition(&stateDARK, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL);
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powerFSM.add_transition(&stateNB, &stateDARK, EVENT_PACKET_FOR_PHONE, NULL);
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powerFSM.add_timed_transition(&stateON, &stateDARK, radioConfig.preferences.screen_on_secs, NULL);
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powerFSM.add_timed_transition(&stateDARK, &stateNB, radioConfig.preferences.phone_timeout_secs, NULL);
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}
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