diff --git a/glsl/sprite_fragment.glsl b/glsl/sprite_fragment.glsl deleted file mode 100644 index be35211..0000000 --- a/glsl/sprite_fragment.glsl +++ /dev/null @@ -1,20 +0,0 @@ -#version 330 core - -// The sprite_texture. - -uniform sampler2D sprite_texture; - -// The texture_coordinates. - -in vec2 texture_coordinates; - -// Output to OpenGL. - -out vec4 fragment_color; - -// Main shader code. - -void main() -{ - fragment_color = texture(sprite_texture, texture_coordinates); -} \ No newline at end of file diff --git a/glsl/sprite_vertex.glsl b/glsl/sprite_vertex.glsl deleted file mode 100644 index 02bff08..0000000 --- a/glsl/sprite_vertex.glsl +++ /dev/null @@ -1,20 +0,0 @@ -#version 330 core - -// Vertex attributes. - -layout (location = 0) in vec2 default_screen_position; - -layout (location = 1) in vec2 default_texture_coordinates; - -// Output to fragment shader. - -out vec2 texture_coordinates; - -// Main shader code. - -void main() -{ - gl_Position = vec4(default_screen_position.x, default_screen_position.y, 0.0f, 1.0f); - - texture_coordinates = default_texture_coordinates; -} \ No newline at end of file diff --git a/gui/ascii.png b/gui/ascii.png deleted file mode 100755 index 587966d..0000000 Binary files a/gui/ascii.png and /dev/null differ diff --git a/gui/buttons.png b/gui/buttons.png deleted file mode 100644 index 7f23954..0000000 Binary files a/gui/buttons.png and /dev/null differ