Worlds are now larger

This commit is contained in:
CobaltXII
2018-12-30 19:05:17 -05:00
parent 16f78c9de9
commit 5bdcc13a06

View File

@@ -123,7 +123,7 @@ int main(int argc, char** argv)
// Allocate a new world*.
world* the_world = allocate_world(128, 128, 128);
world* the_world = allocate_world(512, 128, 512);
generate_world(the_world, time(NULL));
@@ -473,6 +473,8 @@ int main(int argc, char** argv)
deallocate_world(the_world);
deallocate_accessor(the_accessor);
// Destroy all OpenGL related objects.
glDeleteTextures(1, &block_texture_array);