Tweaked side-based lighting bias
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@@ -245,13 +245,13 @@ int main(int argc, char** argv)
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float lighting_bottom = 1.0f;
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float lighting_left = 0.5f;
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float lighting_left = 0.75f;
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float lighting_right = 0.5f;
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float lighting_right = 0.75f;
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float lighting_front = 0.75f;
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float lighting_front = 0.9f;
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float lighting_back = 0.75f;
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float lighting_back = 0.9f;
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// What is the offset of the cube?
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