From 895842eee9daf50b187c3514e17e0f6a5fd2d449 Mon Sep 17 00:00:00 2001 From: CobaltXII Date: Fri, 28 Dec 2018 21:26:23 -0500 Subject: [PATCH] Now using grass textures (for testing) --- src/main.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 1b9a09b..ac43618 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -227,17 +227,17 @@ int main(int argc, char** argv) // What is the layer number of each face? - float layer_top = float(0); + float layer_top = block_texture_name_to_layer.at("grass_top"); - float layer_bottom = float(1); + float layer_bottom = block_texture_name_to_layer.at("dirt"); - float layer_left = float(2); + float layer_left = block_texture_name_to_layer.at("grass_side"); - float layer_right = float(3); + float layer_right = block_texture_name_to_layer.at("grass_side"); - float layer_front = float(4); + float layer_front = block_texture_name_to_layer.at("grass_side"); - float layer_back = float(5); + float layer_back = block_texture_name_to_layer.at("grass_side"); // What is the lighting value of each face?