The block_texture_array is now generated on initialization

This commit is contained in:
CobaltXII
2018-12-28 20:56:26 -05:00
parent bbcfb8bd7c
commit 994d14c7ca

View File

@@ -104,6 +104,10 @@ int main(int argc, char** argv)
exit(5);
}
// Load the block texture array.
GLuint block_texture_array = mc_load_block_texture_array();
// Create variables to represent the position of the mouse pointer, and
// state of the mouse buttons.