Removed stupid mc_ and mcu_ prefixes
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@@ -113,11 +113,11 @@ int main(int argc, char** argv)
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// Load the block texture array.
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GLuint block_texture_array = mc_load_block_texture_array();
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GLuint block_texture_array = load_block_texture_array();
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// Load the block shader program.
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GLuint block_shader_program = mc_load_program("../glsl/block_vertex.glsl", "../glsl/block_fragment.glsl");
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GLuint block_shader_program = load_program("../glsl/block_vertex.glsl", "../glsl/block_fragment.glsl");
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// Create variables to represent the position of the mouse pointer, and
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// state of the mouse buttons.
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