Increased the FOV from 45 degrees to 70 degrees
This commit is contained in:
@@ -364,7 +364,7 @@ int main(int argc, char** argv)
|
||||
|
||||
// Generate the projection matrix.
|
||||
|
||||
glm::mat4 matrix_projection = glm::perspective(glm::radians(45.0f), aspect_ratio, 0.128f, 256.0f);
|
||||
glm::mat4 matrix_projection = glm::perspective(glm::radians(70.0f), aspect_ratio, 0.128f, 256.0f);
|
||||
|
||||
// Generate the view matrix.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user