glsl/block_fragment.glsl now applies lighting to it's output color

This commit is contained in:
CobaltXII
2018-12-28 20:55:40 -05:00
parent 38e8e099ce
commit bbcfb8bd7c

View File

@@ -16,4 +16,6 @@ void main()
{
discard;
}
fragment_color = vec4(fragment_color.xyz * frag_lighting, fragment_color.w);
}