diff --git a/src/main.cpp b/src/main.cpp index 1492086..3772038 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -161,7 +161,7 @@ int main(int argc, char** argv) // Define the player's friction constant. - const float friction = 0.9f; + const float friction = 0.92f; // When the block_timer is 0, a block may be destroyed or placed. @@ -207,8 +207,6 @@ int main(int argc, char** argv) ); } - player_y = 0.0f; - // Allocate a new accessor* from the_world. accessor* the_accessor = allocate_accessor(the_world);