diff --git a/glsl/block_vertex.glsl b/glsl/block_vertex.glsl index 0fe966d..118ffba 100644 --- a/glsl/block_vertex.glsl +++ b/glsl/block_vertex.glsl @@ -5,6 +5,11 @@ layout (location = 0) in vec3 vertex_position; layout (location = 1) in vec3 vertex_texture; layout (location = 2) in float vertex_lighting; + +uniform mat4 matrix_projection; + +uniform mat4 matrix_view; + void main() { gl_Position = vec4(vertex_position, 1.0f);