CobaltXII
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a6c1248aad
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Removed stupid mc_ and mcu_ prefixes
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2018-12-28 21:41:16 -05:00 |
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CobaltXII
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59a8db4eb2
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A model matrix is now generated and passed to the block_shader_program
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2018-12-28 21:26:58 -05:00 |
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CobaltXII
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c5bf706e68
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The camera now looks at the mouse pointer
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2018-12-28 21:26:41 -05:00 |
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CobaltXII
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895842eee9
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Now using grass textures (for testing)
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2018-12-28 21:26:23 -05:00 |
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CobaltXII
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722ef65efe
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Tweaked side-based lighting bias
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2018-12-28 21:26:12 -05:00 |
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CobaltXII
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760eeadbe2
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The Y coordinate was inverted to respect the Cartesian coordinate system
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2018-12-28 21:25:56 -05:00 |
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CobaltXII
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b0db080dc0
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The block_texture_array is now deleted on exit
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2018-12-28 21:25:20 -05:00 |
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CobaltXII
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20be7b5c1e
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Now utilizing backface culling
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2018-12-28 21:24:51 -05:00 |
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CobaltXII
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1b390a2919
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The block_shader_program is now deleted on exit
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2018-12-28 20:57:42 -05:00 |
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CobaltXII
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dd44e9b845
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Added a cube renderer test
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2018-12-28 20:57:28 -05:00 |
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CobaltXII
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a90b6a555a
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The OpenGL context is now cleared to the default sky color
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2018-12-28 20:56:59 -05:00 |
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CobaltXII
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edadcb5d31
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The block_shader_program is now generated on initialization
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2018-12-28 20:56:39 -05:00 |
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CobaltXII
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994d14c7ca
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The block_texture_array is now generated on initialization
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2018-12-28 20:56:26 -05:00 |
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CobaltXII
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52333f6d13
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SDL driver now specifies flag SDL_WINDOW_ALLOW_HIGHDPI
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2018-12-28 16:06:41 -05:00 |
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CobaltXII
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2750cd9cc4
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Added a framerate printer
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2018-12-28 15:13:10 -05:00 |
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CobaltXII
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e7662baaea
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Added a 60 Hz framerate cap
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2018-12-28 15:11:21 -05:00 |
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CobaltXII
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46ecc76d29
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All header includes will now be enumerated in main.hpp
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2018-12-28 15:05:43 -05:00 |
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CobaltXII
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b0b513571a
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Create main.cpp
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2018-12-28 15:04:31 -05:00 |
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