Level with origin
This commit is contained in:
372
Videos/OneLoneCoder_PGE_ProcGen_Universe.cpp
Normal file
372
Videos/OneLoneCoder_PGE_ProcGen_Universe.cpp
Normal file
@@ -0,0 +1,372 @@
|
||||
/*
|
||||
Procedural Generation: Programming The Universe
|
||||
"Here we go again! Year 4 begins now..." - javidx9
|
||||
|
||||
License (OLC-3)
|
||||
~~~~~~~~~~~~~~~
|
||||
|
||||
Copyright 2018-2020 OneLoneCoder.com
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions or derivations of source code must retain the above
|
||||
copyright notice, this list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions or derivative works in binary form must reproduce
|
||||
the above copyright notice. This list of conditions and the following
|
||||
disclaimer must be reproduced in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its
|
||||
contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Relevant Video: https://youtu.be/ZZY9YE7rZJw
|
||||
|
||||
Links
|
||||
~~~~~
|
||||
YouTube: https://www.youtube.com/javidx9
|
||||
https://www.youtube.com/javidx9extra
|
||||
Discord: https://discord.gg/WhwHUMV
|
||||
Twitter: https://www.twitter.com/javidx9
|
||||
Twitch: https://www.twitch.tv/javidx9
|
||||
GitHub: https://www.github.com/onelonecoder
|
||||
Patreon: https://www.patreon.com/javidx9
|
||||
Homepage: https://www.onelonecoder.com
|
||||
|
||||
Author
|
||||
~~~~~~
|
||||
David Barr, aka javidx9, ©OneLoneCoder 2018, 2019, 2020
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#define OLC_PGE_APPLICATION
|
||||
#include "olcPixelGameEngine.h"
|
||||
|
||||
#include <random>
|
||||
|
||||
constexpr uint32_t g_starColours[8] =
|
||||
{
|
||||
0xFFFFFFFF, 0xFFD9FFFF, 0xFFA3FFFF, 0xFFFFC8C8,
|
||||
0xFFFFCB9D, 0xFF9F9FFF, 0xFF415EFF, 0xFF28199D
|
||||
};
|
||||
|
||||
|
||||
struct sPlanet
|
||||
{
|
||||
double distance = 0.0;
|
||||
double diameter = 0.0;
|
||||
double foliage = 0.0;
|
||||
double minerals = 0.0;
|
||||
double water = 0.0;
|
||||
double gases = 0.0;
|
||||
double temperature = 0.0;
|
||||
double population = 0.0;
|
||||
bool ring = false;
|
||||
std::vector<double> vMoons;
|
||||
};
|
||||
|
||||
class cStarSystem
|
||||
{
|
||||
public:
|
||||
cStarSystem(uint32_t x, uint32_t y, bool bGenerateFullSystem = false)
|
||||
{
|
||||
// Set seed based on location of star system
|
||||
nProcGen = (x & 0xFFFF) << 16 | (y & 0xFFFF);
|
||||
|
||||
// Not all locations contain a system
|
||||
starExists = (rndInt(0, 20) == 1);
|
||||
if (!starExists) return;
|
||||
|
||||
// Generate Star
|
||||
starDiameter = rndDouble(10.0, 40.0);
|
||||
starColour.n = g_starColours[rndInt(0, 8)];
|
||||
|
||||
// When viewing the galaxy map, we only care about the star
|
||||
// so abort early
|
||||
if (!bGenerateFullSystem) return;
|
||||
|
||||
// If we are viewing the system map, we need to generate the
|
||||
// full system
|
||||
|
||||
// Generate Planets
|
||||
double dDistanceFromStar = rndDouble(60.0, 200.0);
|
||||
int nPlanets = rndInt(0, 10);
|
||||
for (int i = 0; i < nPlanets; i++)
|
||||
{
|
||||
sPlanet p;
|
||||
p.distance = dDistanceFromStar;
|
||||
dDistanceFromStar += rndDouble(20.0, 200.0);
|
||||
p.diameter = rndDouble(4.0, 20.0);
|
||||
|
||||
// Could make temeprature a function of distance from star
|
||||
p.temperature = rndDouble(-200.0, 300.0);
|
||||
|
||||
// Composition of planet
|
||||
p.foliage = rndDouble(0.0, 1.0);
|
||||
p.minerals = rndDouble(0.0, 1.0);
|
||||
p.gases = rndDouble(0.0, 1.0);
|
||||
p.water = rndDouble(0.0, 1.0);
|
||||
|
||||
// Normalise to 100%
|
||||
double dSum = 1.0 / (p.foliage + p.minerals + p.gases + p.water);
|
||||
p.foliage *= dSum;
|
||||
p.minerals *= dSum;
|
||||
p.gases *= dSum;
|
||||
p.water *= dSum;
|
||||
|
||||
// Population could be a function of other habitat encouraging
|
||||
// properties, such as temperature and water
|
||||
p.population = std::max(rndInt(-5000000, 20000000), 0);
|
||||
|
||||
// 10% of planets have a ring
|
||||
p.ring = rndInt(0, 10) == 1;
|
||||
|
||||
// Satellites (Moons)
|
||||
int nMoons = std::max(rndInt(-5, 5), 0);
|
||||
for (int n = 0; n < nMoons; n++)
|
||||
{
|
||||
// A moon is just a diameter for now, but it could be
|
||||
// whatever you want!
|
||||
p.vMoons.push_back(rndDouble(1.0, 5.0));
|
||||
}
|
||||
|
||||
// Add planet to vector
|
||||
vPlanets.push_back(p);
|
||||
}
|
||||
}
|
||||
|
||||
~cStarSystem()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public:
|
||||
std::vector<sPlanet> vPlanets;
|
||||
|
||||
public:
|
||||
bool starExists = false;
|
||||
double starDiameter = 0.0f;
|
||||
olc::Pixel starColour = olc::WHITE;
|
||||
|
||||
private:
|
||||
uint32_t nProcGen = 0;
|
||||
|
||||
double rndDouble(double min, double max)
|
||||
{
|
||||
return ((double)rnd() / (double)(0x7FFFFFFF)) * (max - min) + min;
|
||||
}
|
||||
|
||||
int rndInt(int min, int max)
|
||||
{
|
||||
return (rnd() % (max - min)) + min;
|
||||
}
|
||||
|
||||
uint32_t rnd()
|
||||
{
|
||||
nProcGen += 0xe120fc15;
|
||||
uint64_t tmp;
|
||||
tmp = (uint64_t)nProcGen * 0x4a39b70d;
|
||||
uint32_t m1 = (tmp >> 32) ^ tmp;
|
||||
tmp = (uint64_t)m1 * 0x12fad5c9;
|
||||
uint32_t m2 = (tmp >> 32) ^ tmp;
|
||||
return m2;
|
||||
}
|
||||
};
|
||||
|
||||
class olcGalaxy : public olc::PixelGameEngine
|
||||
{
|
||||
public:
|
||||
olcGalaxy()
|
||||
{
|
||||
sAppName = "olcGalaxy";
|
||||
}
|
||||
|
||||
public:
|
||||
bool OnUserCreate() override
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
olc::vf2d vGalaxyOffset = { 0,0 };
|
||||
bool bStarSelected = false;
|
||||
uint32_t nSelectedStarSeed1 = 0;
|
||||
uint32_t nSelectedStarSeed2 = 0;
|
||||
|
||||
|
||||
/*uint32_t nLehmer = 0;
|
||||
uint32_t Lehmer32()
|
||||
{
|
||||
nLehmer += 0xe120fc15;
|
||||
uint64_t tmp;
|
||||
tmp = (uint64_t)nLehmer * 0x4a39b70d;
|
||||
uint32_t m1 = (tmp >> 32) ^ tmp;
|
||||
tmp = (uint64_t)m1 * 0x12fad5c9;
|
||||
uint32_t m2 = (tmp >> 32) ^ tmp;
|
||||
return m2;
|
||||
}*/
|
||||
|
||||
bool OnUserUpdate(float fElapsedTime) override
|
||||
{
|
||||
if (fElapsedTime <= 0.0001f) return true;
|
||||
Clear(olc::BLACK);
|
||||
|
||||
//if (GetKey(olc::SPACE).bReleased)
|
||||
//{
|
||||
|
||||
// //srand(1000);
|
||||
|
||||
// std::random_device rd;
|
||||
// std::mt19937 mt(1000);
|
||||
// std::uniform_int_distribution<int> dist(0, 256);
|
||||
|
||||
// auto tp1 = std::chrono::system_clock::now();
|
||||
// // Ranomness Tests
|
||||
// for (int x = 0; x < ScreenWidth(); x++)
|
||||
// {
|
||||
// for (int y = 0; y < ScreenHeight(); y++)
|
||||
// {
|
||||
// bool bIsStar = false;
|
||||
// int nSeed = y << 16 | x;
|
||||
//
|
||||
// // Standard C++ rand()
|
||||
// //srand(nSeed);
|
||||
// //bIsStar = rand() % 256 < 32;
|
||||
|
||||
// // std::random
|
||||
// //mt.seed(nSeed);
|
||||
// //bIsStar = dist(mt) < 32;
|
||||
|
||||
// // Lehmer32
|
||||
// nLehmer = nSeed;
|
||||
// bIsStar = Lehmer32() % 256 < 32;
|
||||
|
||||
// Draw(x, y, bIsStar ? olc::WHITE : olc::BLACK);
|
||||
// }
|
||||
// }
|
||||
// auto tp2 = std::chrono::system_clock::now();
|
||||
// std::chrono::duration<float> elapsedTime = tp2 - tp1;
|
||||
// DrawString(3, 3, "Time: " + std::to_string(elapsedTime.count()), olc::RED, 2);
|
||||
//}
|
||||
|
||||
|
||||
//return true;
|
||||
|
||||
|
||||
if (GetKey(olc::W).bHeld) vGalaxyOffset.y -= 50.0f * fElapsedTime;
|
||||
if (GetKey(olc::S).bHeld) vGalaxyOffset.y += 50.0f * fElapsedTime;
|
||||
if (GetKey(olc::A).bHeld) vGalaxyOffset.x -= 50.0f * fElapsedTime;
|
||||
if (GetKey(olc::D).bHeld) vGalaxyOffset.x += 50.0f * fElapsedTime;
|
||||
|
||||
int nSectorsX = ScreenWidth() / 16;
|
||||
int nSectorsY = ScreenHeight() / 16;
|
||||
|
||||
olc::vi2d mouse = { GetMouseX() / 16, GetMouseY() / 16 };
|
||||
olc::vi2d galaxy_mouse = mouse + vGalaxyOffset;
|
||||
olc::vi2d screen_sector = { 0,0 };
|
||||
|
||||
for (screen_sector.x = 0; screen_sector.x < nSectorsX; screen_sector.x++)
|
||||
for (screen_sector.y = 0; screen_sector.y < nSectorsY; screen_sector.y++)
|
||||
{
|
||||
uint32_t seed1 = (uint32_t)vGalaxyOffset.x + (uint32_t)screen_sector.x;
|
||||
uint32_t seed2 = (uint32_t)vGalaxyOffset.y + (uint32_t)screen_sector.y;
|
||||
|
||||
cStarSystem star(seed1, seed2);
|
||||
if (star.starExists)
|
||||
{
|
||||
FillCircle(screen_sector.x * 16 + 8, screen_sector.y * 16 + 8,
|
||||
(int)star.starDiameter / 8, star.starColour);
|
||||
|
||||
// For convenience highlight hovered star
|
||||
if (mouse.x == screen_sector.x && mouse.y == screen_sector.y)
|
||||
{
|
||||
DrawCircle(screen_sector.x * 16 + 8, screen_sector.y * 16 + 8, 12, olc::YELLOW);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle Mouse Click
|
||||
if (GetMouse(0).bPressed)
|
||||
{
|
||||
uint32_t seed1 = (uint32_t)vGalaxyOffset.x + (uint32_t)mouse.x;
|
||||
uint32_t seed2 = (uint32_t)vGalaxyOffset.y + (uint32_t)mouse.y;
|
||||
|
||||
cStarSystem star(seed1, seed2);
|
||||
if (star.starExists)
|
||||
{
|
||||
bStarSelected = true;
|
||||
nSelectedStarSeed1 = seed1;
|
||||
nSelectedStarSeed2 = seed2;
|
||||
}
|
||||
else
|
||||
bStarSelected = false;
|
||||
}
|
||||
|
||||
// Draw Details of selected star system
|
||||
if (bStarSelected)
|
||||
{
|
||||
// Generate full star system
|
||||
cStarSystem star(nSelectedStarSeed1, nSelectedStarSeed2, true);
|
||||
|
||||
// Draw Window
|
||||
FillRect(8, 240, 496, 232, olc::DARK_BLUE);
|
||||
DrawRect(8, 240, 496, 232, olc::WHITE);
|
||||
|
||||
// Draw Star
|
||||
olc::vi2d vBody = { 14, 356 };
|
||||
|
||||
vBody.x += star.starDiameter * 1.375;
|
||||
FillCircle(vBody, (int)(star.starDiameter * 1.375), star.starColour);
|
||||
vBody.x += (star.starDiameter * 1.375) + 8;
|
||||
|
||||
|
||||
|
||||
// Draw Planets
|
||||
for (auto& planet : star.vPlanets)
|
||||
{
|
||||
if (vBody.x + planet.diameter >= 496) break;
|
||||
|
||||
vBody.x += planet.diameter;
|
||||
FillCircle(vBody, (int)(planet.diameter * 1.0), olc::RED);
|
||||
|
||||
olc::vi2d vMoon = vBody;
|
||||
vMoon.y += planet.diameter + 10;
|
||||
|
||||
// Draw Moons
|
||||
for (auto& moon : planet.vMoons)
|
||||
{
|
||||
vMoon.y += moon;
|
||||
FillCircle(vMoon, (int)(moon * 1.0), olc::GREY);
|
||||
vMoon.y += moon + 10;
|
||||
}
|
||||
|
||||
vBody.x += planet.diameter + 8;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
int main()
|
||||
{
|
||||
olcGalaxy demo;
|
||||
if (demo.Construct(512, 480, 2, 2, false, false))
|
||||
demo.Start();
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user