From 0d3d18cd88057e39dd7f5ac99c810a23198f9819 Mon Sep 17 00:00:00 2001 From: Yuxuan Shui Date: Tue, 6 Feb 2024 13:19:49 +0000 Subject: [PATCH] backend: gl: remove unused field from gl_win_shader_t Signed-off-by: Yuxuan Shui --- src/backend/gl/gl_common.h | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/backend/gl/gl_common.h b/src/backend/gl/gl_common.h index a1f396b..9916439 100644 --- a/src/backend/gl/gl_common.h +++ b/src/backend/gl/gl_common.h @@ -29,8 +29,6 @@ static inline GLint glGetUniformLocationChecked(GLuint p, const char *name) { // Program and uniforms for window shader typedef struct { - UT_hash_handle hh; - uint32_t id; GLuint prog; GLint uniform_opacity; GLint uniform_invert_color;