backend: remove unused parameter 'ignore_damage'
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@@ -37,7 +37,7 @@ void render(session_t *ps, int x, int y, int dx, int dy, int w, int h, int fullw
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const glx_prog_main_t *pprogram, clip_t *clip);
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void paint_one(session_t *ps, struct managed_win *w, const region_t *reg_paint);
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void paint_all(session_t *ps, struct managed_win *const t, bool ignore_damage);
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void paint_all(session_t *ps, struct managed_win *const t);
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void free_picture(xcb_connection_t *c, xcb_render_picture_t *p);
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