Merge remote-tracking branch 'fix/clear-shadow-stale-on-unmap' into next
This commit is contained in:
24
src/win.c
24
src/win.c
@@ -2038,10 +2038,28 @@ bool destroy_win_start(session_t *ps, struct win *w) {
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}
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if (w->managed) {
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// Clear PIXMAP_STALE flag, since the window is destroyed there is no
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// pixmap available so STALE doesn't make sense.
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// Clear IMAGES_STALE flags since the window is destroyed: Clear
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// PIXMAP_STALE as there is no pixmap available anymore, so STALE doesn't
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// make sense.
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// XXX Clear SHADOW_STALE as setting/clearing flags on a destroyed window
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// doesn't work leading to an inconsistent state where the shadow is
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// refreshed but the flags are stuck in STALE.
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// Do this before changing the window state to destroying
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win_clear_flags(mw, WIN_FLAGS_PIXMAP_STALE);
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win_clear_flags(mw, WIN_FLAGS_IMAGES_STALE);
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// If size/shape/position information is stale, win_process_update_flags
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// will update them and add the new window extents to damage. Since the
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// window has been destroyed, we cannot get the complete information at
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// this point, so we just add what we currently have to the damage.
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if (win_check_flags_any(mw, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE)) {
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add_damage_from_win(ps, mw);
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}
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// Clear some flags about stale window information. Because now the window
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// is destroyed, we can't update them anyway.
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win_clear_flags(mw, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE |
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WIN_FLAGS_PROPERTY_STALE |
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WIN_FLAGS_FACTOR_CHANGED | WIN_FLAGS_CLIENT_STALE);
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// Update state flags of a managed window
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mw->state = WSTATE_DESTROYING;
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